######################################## # Events about Sailors # # written by Rufus Tronde ######################################## namespace = corruption_event ### No Corruption, Positive Events # The Honest Merchants of [Root.GetName] country_event = { id = corruption_event.1 title = "corruption_event.1.t" desc = "corruption_event.1.d" picture = MERCHANTS_TALKING_eventPicture is_triggered_only = yes trigger = { NOT = { corruption = 1 } NOT = { yearly_corruption_increase = 0.001 } NOT = { has_country_modifier = trusted_merchants } } option = { name = "corruption_event.1.a" add_country_modifier = { name = "trusted_merchants" duration = 3650 } } } # Trust Your Neighbor country_event = { id = corruption_event.2 title = "corruption_event.2.t" desc = "corruption_event.2.d" picture = DIPLOMACY_eventPicture is_triggered_only = yes trigger = { NOT = { corruption = 1 } NOT = { yearly_corruption_increase = 0.001 } } option = { name = "corruption_event.2.a" add_stability_or_adm_power = yes } } # Rigorous Researchers country_event = { id = corruption_event.3 title = "corruption_event.3.t" desc = "corruption_event.3.d" picture = INVENTION_eventPicture is_triggered_only = yes trigger = { NOT = { corruption = 1 } NOT = { yearly_corruption_increase = 0.001 } } option = { name = "corruption_event.3.a" add_adm_power = 40 add_dip_power = 40 add_mil_power = 40 } } # An Honorable People country_event = { id = corruption_event.4 title = "corruption_event.4.t" desc = "corruption_event.4.d" picture = GOOD_WITH_MONARCH_eventPicture is_triggered_only = yes trigger = { NOT = { corruption = 1 } NOT = { yearly_corruption_increase = 0.001 } } option = { name = "corruption_event.4.a" add_prestige = 20 } } # Incorruptible country_event = { id = corruption_event.5 title = "corruption_event.5.t" desc = "corruption_event.5.d" picture = ADVISOR_eventPicture is_triggered_only = yes trigger = { NOT = { corruption = 1 } NOT = { yearly_corruption_increase = 0.001 } any_known_country = { has_spy_network_in = { who = ROOT value = 25 } } } option = { name = "corruption_event.5.a" random_known_country = { limit = { has_spy_network_in = { who = ROOT value = 25 } } add_spy_network_in = { who = ROOT value = -25 } } } } ### Some Corruption, Dilemma Events # Corrupt Taxmen country_event = { id = corruption_event.6 title = "corruption_event.6.t" desc = "corruption_event.6.d" picture = CORRUPTION_eventPicture is_triggered_only = yes trigger = { corruption = 5 NOT = { corruption = 50 } } # Launch an investigation option = { name = "corruption_event.6.a" add_adm_power = -40 } # Take the loss option = { name = "corruption_event.6.b" add_years_of_income = -0.25 } } # Corrupt Advisor country_event = { id = corruption_event.7 title = "corruption_event.7.t" desc = "corruption_event.7.d" picture = CORRUPTION_eventPicture is_triggered_only = yes trigger = { corruption = 5 NOT = { corruption = 50 } has_advisor = yes } option = { name = "corruption_event.7.a" kill_advisor = random add_prestige = -10 } option = { name = "corruption_event.7.b" remove_advisor = random add_adm_power = -15 add_dip_power = -15 add_mil_power = -15 } option = { name = "corruption_event.7.c" add_adm_power = -30 add_dip_power = -30 add_mil_power = -30 } } # Wily Smugglers country_event = { id = corruption_event.8 title = "corruption_event.8.t" desc = "corruption_event.8.d" picture = SHIP_SAILING_eventPicture is_triggered_only = yes trigger = { corruption = 5 NOT = { corruption = 50 } NOT = { has_country_modifier = recruited_smugglers } NOT = { has_country_modifier = smugglers_dominating } } option = { name = "corruption_event.8.a" add_dip_power = -30 add_years_of_income = -0.1 } option = { name = "corruption_event.8.b" add_country_modifier = { name = "recruited_smugglers" duration = 3650 } add_prestige = -10 add_years_of_income = -0.1 } option = { name = "corruption_event.8.c" add_country_modifier = { name = "smugglers_dominating" duration = 3650 } } } # [Root.Culture.GetName] Community Distrusts Us country_event = { id = corruption_event.9 title = "corruption_event.9.t" desc = "corruption_event.9.d" picture = ACCUSATION_eventPicture is_triggered_only = yes immediate = { hidden_effect = { random_owned_province = { limit = { has_owner_culture = no } save_event_target_as = culture_province } } } trigger = { corruption = 25 NOT = { corruption = 50 } any_known_country = { primary_culture = ROOT NOT = { corruption = 0.25 } } any_owned_province = { has_owner_culture = no } } # Apologize, promise to improve option = { name = "corruption_event.9.a" add_prestige = -10 every_owned_province = { limit = { culture = ROOT } add_local_autonomy = 10 } } # Reject it as prejudice option = { name = "corruption_event.9.b" every_owned_province = { limit = { culture = ROOT } add_unrest = 4 } } } # Corrupt Ambassador country_event = { id = corruption_event.10 title = "corruption_event.10.t" desc = "corruption_event.10.d" picture = ACCUSATION_eventPicture is_triggered_only = yes trigger = { corruption = 5 NOT = { corruption = 50 } any_known_country = { alliance_with = ROOT } } option = { name = "corruption_event.10.a" add_dip_power = -30 } option = { name = "corruption_event.10.b" random_known_country = { limit = { alliance_with = ROOT } add_opinion = { who = ROOT modifier = corrupt_ambassador } } } } ### Severe Corruption, Bad Events # [Root.GetTradeGoodsName] "Disappearing" country_event = { id = corruption_event.11 title = "corruption_event.11.t" desc = "corruption_event.11.d" picture = HARBOUR_eventPicture is_triggered_only = yes trigger = { corruption = 50 } immediate = { hidden_effect = { random_owned_province = { save_event_target_as = trade_goods_province } } } option = { name = "corruption_event.11.a" every_owned_province = { limit = { trade_goods = ROOT } add_province_modifier = { name = "embezzled_goods" duration = 3650 } } } } # Corrupt Officers country_event = { id = corruption_event.12 title = "corruption_event.12.t" desc = "corruption_event.12.d" picture = CORRUPTION_eventPicture is_triggered_only = yes trigger = { corruption = 50 } option = { name = "corruption_event.12.a" add_army_tradition = -10 } } # Corrupt Admirals country_event = { id = corruption_event.13 title = "corruption_event.13.t" desc = "corruption_event.13.d" picture = CORRUPTION_eventPicture is_triggered_only = yes trigger = { corruption = 50 any_owned_province = { has_port = yes } navy_size = 1 } option = { name = "corruption_event.13.a" add_navy_tradition = -10 } } # Merchants Distrust Us country_event = { id = corruption_event.14 title = "corruption_event.14.t" desc = "corruption_event.14.d" picture = CORRUPTION_eventPicture is_triggered_only = yes trigger = { corruption = 50 NOT = { has_country_modifier = distrusted_merchants } } option = { name = "corruption_event.14.a" add_country_modifier = { name = "distrusted_merchants" duration = 3650 } } } # Governmental Functions Breaking Down country_event = { id = corruption_event.15 title = "corruption_event.15.t" desc = "corruption_event.15.d" picture = BANKRUPCY_eventPicture is_triggered_only = yes trigger = { corruption = 75 } option = { name = "corruption_event.15.a" add_stability = -1 } } ### Corruption Increase # Mercenaris Extorting Locals country_event = { id = corruption_event.16 title = "corruption_event.16.t" desc = "corruption_event.16.d" picture = BORDER_TENSION_eventPicture is_triggered_only = yes trigger = { num_of_mercenaries = 2 is_at_war = no } option = { name = "corruption_event.16.a" add_mil_power = -50 } option = { name = "corruption_event.16.b" add_corruption = 1 } } # Incompetent Administrator country_event = { id = corruption_event.17 title = "corruption_event.17.t" desc = "corruption_event.17.d" picture = BAD_WITH_MONARCH_eventPicture is_triggered_only = yes trigger = { NOT = { adm = 2 } } option = { name = "corruption_event.17.a" add_corruption = 0.5 } } # Overextension Exploited country_event = { id = corruption_event.18 title = "corruption_event.18.t" desc = "corruption_event.18.d" picture = OVEREXTENSION_eventPicture is_triggered_only = yes trigger = { overextension_percentage = 0.75 } option = { name = "corruption_event.18.a" add_corruption = 1 } } # $TRADER$ has Corrupt Connections country_event = { id = corruption_event.19 title = "corruption_event.19.t" desc = "corruption_event.19.d" picture = BAD_WITH_MONARCH_eventPicture is_triggered_only = yes trigger = { advisor = trader } option = { name = "corruption_event.19.a" remove_advisor = trader add_country_modifier = { name = "minor_trade_crisis" duration = 3650 } } option = ...
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