namespace = government_events # Constitutional Restoration country_event = { id = 9479 title = "EVTNAME9479" desc = "EVTDESC9479" picture = COURT_eventPicture trigger = { NOT = { government = constitutional_monarchy } has_country_modifier = separation_of_powers } mean_time_to_happen = { months = 12 } option = { name = "EVTOPTA9479" remove_country_modifier = separation_of_powers add_stability = -2 random_owned_province = { limit = { is_core = ROOT } noble_rebels = 3 } } option = { name = "EVTOPTB9479" change_government = constitutional_monarchy add_stability_or_adm_power = yes } } # The worst excesses stop country_event = { id = 9480 title = "EVTNAME9480" desc = "EVTDESC9480" picture = CITY_DEVELOPMENT_eventPicture trigger = { NOT = { government = revolutionary_republic } has_country_modifier = cult_of_reason } mean_time_to_happen = { months = 12 } option = { name = "EVTOPTA9480" add_stability_or_adm_power = yes remove_country_modifier = cult_of_reason } } # Free City status lost (for non Common Sense players) country_event = { id = 9900 title = free_cities.2.t desc = free_cities.2.d picture = HRE_eventPicture trigger = { NOT = { has_dlc = "Common Sense" } num_of_cities = 2 government = imperial_city } mean_time_to_happen = { months = 12 } option = { name = free_cities.2.a change_government = oligarchic_republic } } # Iqta no longer Muslim country_event = { id = government_events.1 title = government_events.1.t desc = government_events.1.d picture = COURT_eventPicture trigger = { NOT = { religion_group = muslim } government = iqta } mean_time_to_happen = { months = 12 } option = { name = government_events.1.a change_government = despotic_monarchy } }
prostownik11