# #test_hint_one = { # window = "hints_test" # title = "HINT_PROV_VIEW_TITLE" # text = "HINT_PROV_VIEW_TEXT_1" # text = "HINT_PROV_VIEW_TEXT_2" # text = "HINT_PROV_VIEW_TEXT_3" # # button = test_hint_two # button = test_hint_two #} ############################################################# ###################### TRIGGERED HINTS ###################### ############################################################# test_hint_intro = { window = "hints_test" title = "HINT_INTRO_TILE" text = "HINT_INTRO_TEXT" trigger = { ai = no } } hint_personalunion = { window = "hints_test" title = "HINT_PERSONALUNION_TITLE" text = "HINT_PERSONALUNION_TEXT" button = "hint_enterpersonalunion" button = "hint_breakunion" button = "hint_inherit" trigger = { NOT = { has_country_modifier = hints_timer } is_lesser_in_union = yes } #effect = { # hidden_effect = { # add_country_modifier = { # name = hints_timer # duration = 7 # hidden = yes # } # } #} } hint_papalcontroller = { window = "hints_test" title = "HINT_PAPALCONTROLLER_TITLE" text = "HINT_PAPALCONTROLLER_TEXT" button = "hint_cardinal" button = "hint_papalinfluence" button = "hint_papalactions" trigger = { NOT = { has_country_modifier = hints_timer } is_papal_controller = yes } #effect = { # hidden_effect = { # add_country_modifier = { # name = hints_timer # duration = 7 # hidden = yes # } # } #} } hint_emperor = { window = "hints_test" title = "HINT_EMPEROR_TITLE" text = "HINT_EMPEROR_TEXT" button = "hint_hre" button = "hint_imperialauthority" trigger = { NOT = { has_country_modifier = hints_timer } is_emperor = yes } #effect = { # hidden_effect = { # add_country_modifier = { # name = hints_timer # duration = 7 # hidden = yes # } # } #} } hint_vassals = { window = "hints_test" title = "HINT_VASSALS_TITLE" text = "HINT_VASSALS_TEXT" button = "hint_diplomaticupkeep" trigger = { NOT = { has_country_modifier = hints_timer } num_of_vassals = 1 } #effect = { # hidden_effect = { # add_country_modifier = { # name = hints_timer # duration = 7 # hidden = yes # } # } #} } hint_hre = { window = "hints_test" title = "HINT_HRE_TITLE" text = "HINT_HRE_TEXT" button = "hint_emperor" button = "hint_imperialauthority" trigger = { NOT = { has_country_modifier = hints_timer } is_part_of_hre = yes } #effect = { # hidden_effect = { # add_country_modifier = { # name = hints_timer # duration = 7 # hidden = yes # } # } #} } hint_overextension = { window = "hints_test" title = "HINT_OVEREXTENSION_TITLE" text = "HINT_OVEREXTENSION_TEXT" button = "hint_core" button = "hint_administrative_efficiency" #button = "hint_rebels" button = "hint_revoltrisk" trigger = { overextension_percentage = 0.10 } } hint_combat = { window = "hints_test" title = "HINT_COMBAT_TITLE" text = "HINT_COMBAT_TEXT" button = "hint_combatadv" #trigger = { # select unit in combat #} } ############################################################# ####################### MANUAL HINTS ######################## ############################################################# test_hint_two = { window = "hints_test" title = "HINT_OTHER" text = "HINT_PROV_VIEW_TEXT_1" text = "HINT_PROV_VIEW_TEXT_2" text = "HINT_PROV_VIEW_TEXT_3" } hint_ducats = { window = "hints_test" title = "HINT_DUCATS_TITLE" text = "HINT_DUCATS_TEXT" button = "hint_taxes" button = "hint_trade" button = "hint_income" } hint_taxes = { window = "hints_test" title = "HINT_TAXES_TITLE" text = "HINT_TAXES_TEXT" button = "hint_ducats" button = "hint_trade" button = "hint_income" } hint_trade = { window = "hints_test" title = "HINT_TRADE_TITLE" text = "HINT_TRADE_TEXT" button = "hint_ducats" button = "hint_taxes" button = "hint_income" } hint_income = { window = "hints_test" title = "HINT_INCOME_TITLE" text = "HINT_INCOME_TEXT" button = "hint_ducats" button = "hint_taxes" button = "hint_trade" } hint_papalactions = { window = "hints_test" title = "HINT_PAPALACTIONS_TITLE" text = "HINT_PAPALACTIONS_TEXT" button = "hint_papalcontroller" } hint_manpower = { window = "hints_test" title = "HINT_MANPOWER_TITLE" text = "HINT_MANPOWER_TEXT" } hint_stability = { window = "hints_test" title = "HINT_STABILITY_TITLE" text = "HINT_STABILITY_TEXT" button = "hint_increasestability" button = "hint_losestability" } hint_increasestability = { window = "hints_test" title = "HINT_INCREASESTABILITY_TITLE" text = "HINT_INCREASESTABILITY_TEXT" button = "hint_stability" button = "hint_losestability" } hint_losestability = { window = "hints_test" title = "HINT_LOSESTABILITY_TITLE" text = "HINT_LOSESTABILITY_TEXT" button = "hint_stability" button = "hint_increasestability" } hint_prestige = { window = "hints_test" title = "HINT_PRESTIGE_TITLE" text = "HINT_PRESTIGE_TEXT" button = "hint_increaseprestige" button = "hint_loseprestige" button = "hint_royalmarriage" } hint_increaseprestige = { window = "hints_test" title = "HINT_INCREASEPRESTIGE_TITLE" text = "HINT_INCREASEPRESTIGE_TEXT" button = "hint_prestige" button = "hint_loseprestige" } hint_loseprestige = { window = "hints_test" title = "HINT_LOSEPRESTIGE_TITLE" text = "HINT_LOSEPRESTIGE_TEXT" button = "hint_prestige" button = "hint_increaseprestige" } hint_royalmarriage = { window = "hints_test" title = "HINT_ROYALMARRIAGE_TITLE" text = "HINT_ROYALMARRIAGE_TEXT" button = "hint_enterroyalmarriage" button = "hint_personalunion" button = "hint_diplomaticupkeep" } hint_enterroyalmarriage = { window = "hints_test" title = "HINT_ROYALMARRIAGE_TITLE" text = "HINT_ROYALMARRIAGE_TEXT" button = "hint_royalmarriage" button = "hint_personalunion" } hint_enterpersonalunion = { window = "hints_test" title = "HINT_ENTERPERSONALUNION_TITLE" text = "HINT_ENTERPERSONALUNION_TEXT" button = "hint_personalunion" button = "hint_breakunion" button = "hint_royalmarriage" } hint_legitimacy = { window = "hints_test" title = "HINT_LEGITIMACY_TITLE" text = "HINT_LEGITIMACY_TEXT" button = "hint_loselegitimacy" button = "hint_gainlegitimacy" button = "hint_royalmarriage" } hint_loselegitimacy = { window = "hints_test" title = "HINT_LOSELEGITIMACY_TITLE" text = "HINT_LOSELEGITIMACY_TEXT" button = "hint_legitimacy" button = "hint_gainlegitimacy" button = "hint_royalmarriage" } hint_gainlegitimacy = { window = "hints_test" title = "HINT_GAINLEGITIMACY_TITLE" text = "HINT_GAINLEGITIMACY_TEXT" button = "hint_legitimacy" button = "hint_loselegitimacy" button = "hint_royalmarriage" } hint_republican = { window = "hints_test" title = "HINT_REPUBLICAN_TITLE" text = "HINT_REPUBLICAN_TEXT" } hint_envoys = { window = "hints_test" title = "HINT_ENVOYS_TITLE" text = "HINT_ENVOYS_TEXT" button = "hint_merchant" button = "hint_colonists" } hint_merchant = { window = "hints_test" title = "HINT_MERCHANT_TITLE" text = "HINT_MERCHANT_TEXT" button = "hint_trade" button = "hint_moremerchant" } hint_moremerchant = { window = "hints_test" title = "HINT_MOREMERCHANT_TITLE" text = "HINT_MOREMERCHANT_TEXT" button = "hint_merchant" button = "hint_ideas" button = "hint_ideagroup" } hint_colonist = { window = "hints_test" title = "HINT_COLONIST_TITLE" text = "HINT_COLONIST_TEXT" button = "hint_colony" button = "hint_colonisttime" button = "hint_colonialrange" } hint_morecolonist = { window = "hints_test" title = "HINT_MORECOLONIST_TITLE" text = "HINT_MORECOLONIST_TEXT" button = "hint_colonist" button = "hint_ideagroup" } hint_diplomat = { window = "hints_test" title = "HINT_DIPLOMAT_TITLE" text = "HINT_DIPLOMAT_TEXT" } hint_morediplomat = { window = "hints_test" title = "HINT_MOREDIPLOMAT_TITLE" text = "HINT_MOREDIPLOMAT_TEXT" button = "hint_diplomat" button = "hint_ideagroup" } hint_missionary = { window = "hints_test" title = "HINT_MISSIONARY_TITLE" text = "HINT_MISSIONARY_TEXT" button = "hint_moremissionary" button = "hint_religion" } hint_moremissionary = { window = "hints_test" title = "HINT_MOREMISSIONARY_TITLE" text = "HINT_MOREMISSIONARY_TEXT" button = "hint_missionary" button = "hint_ideagroup" button = "hint_nationalideas" } hint_score = { window = "hints_test" title = "HINT_SCORE_TITLE" text = "HINT_SCORE_TEXT" button = "hint_admscore" button = "hint_dipscore" button = "hint_milscore" } hint_admscore = { window = "hints_test" title = "HINT_ADMSCORE_TITLE" text = "HINT_ADMSCORE_TEXT" button = "hint_score" button = "hint_dipscore" button = "hint_milscore" } hint_dipscore = { window = "hints_test" title = "HINT_DIPSCORE_TITLE" text = "HINT_DIPSCORE_TEXT" button = "hint_score" button = "hint_admscore" button = "hint_milscore" } hint_milscore = { window = "hints_test" title = "HINT_MILSCORE_TITLE" text = "HINT_MILSCORE_TEXT" button = "hint_score" button = "hint_admscore" button = "hint_dipscore" } hint_waroverview = { window = "hints_test" title = "HINT_WAROVERVIEW_TITLE" text = "HINT_WAROVERVIEW_TEXT" } hint_papacy = { window = "hints_test" title = "HINT_PAPACY_TITLE" text = "HINT_PAPACY_TEXT" button = "hint_papalcontroller" button = "hint_papalinfluence" button = "hint_cardinal" } hint_macrobuild = { window = "hints_test" title = "HINT_MACROBUILD_TITLE" text = "HINT_MACROBUILD_TEXT" button = "hint_buildings" button ...
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