recover_abysmal_prestige = { type = country category = ADM allow = { NOT = { prestige = -50 } OR = { NOT = { has_country_flag = recovered_abysmal_prestige } had_country_flag = { flag = recovered_abysmal_prestige days = 3650 } } } abort = { } success = { prestige = 0 } chance = { factor = 1000 modifier = { factor = 1.05 is_at_war = yes has_idea = naval_glory } modifier = { factor = 1.05 is_at_war = yes has_idea = glorious_arms } modifier = { factor = 1.05 has_idea = patron_of_art } modifier = { factor = 1.05 NOT = { stability = 1 } } modifier = { factor = 1.05 NOT = { stability = 3 } } } effect = { add_adm_power = 100 set_country_flag = recovered_abysmal_prestige } } improve_prestige = { type = country category = ADM allow = { prestige = -25 NOT = { prestige = 25 } NOT = { has_country_flag = improved_prestige_mission } } abort = { } success = { prestige = 50 } chance = { factor = 1000 modifier = { factor = 1.05 is_at_war = yes has_idea = naval_glory } modifier = { factor = 1.05 is_at_war = yes has_idea = glorious_arms } modifier = { factor = 1.05 has_idea = patron_of_art } modifier = { factor = 1.05 NOT = { stability = 1 } } modifier = { factor = 1.05 NOT = { stability = 3 } } } effect = { add_adm_power = 100 set_country_flag = improved_prestige_mission } }
prostownik11