num_symbols = 120 color = { 235 235 235 } # White color = { 40 40 40 } # Dark Grey color = { 117 38 143 } # Purple color = { 113 11 43 } # Dark Red color = { 97 12 12 } # Blood Red color = { 175 15 15 } # Red color = { 188 90 27 } # Orange color = { 64 40 22 } # Brown color = { 244 184 12 } # Yellow color = { 17 53 13} # Dark Green color = { 46 114 55 } # Light Green color = { 18 179 113 } # Teal color = { 50 173 192 } # Turqious color = { 30 30 128 } # Azure-blue color = { 116 198 240 } # Skye Blue color = { 136 79 101 } # Hungary red color = { 194 129 142 } # Pale Pink color = { 217 84 84 } # Pink color = { 105 68 62 } # Light Brown color = { 220 178 155 } # Beige color = { 255 125 49 } # Bright Orange color = { 139 117 96 } # Light Gray color = { 180 179 100 } # Yellow-Gray color = { 109 123 82 } # Green-Gray color = { 73 147 29 } # Deep Green color = { 47 172 74 } # Blueish Green color = { 77 207 157 } # Pale Teal color = { 44 130 117 } # Grey-Green color = { 18 67 84 } # Dark Grey-Blue color = { 46 110 176 } # Pale Blue color = { 48 64 126 } # Grey Blue color = { 32 30 65 } # Dark Blue # NB: 0-based in code. flag_color = { 255 255 255 }#1 Argent (White ) flag_color = { 20 20 20 } #2 Sable (Black) flag_color = { 117 38 143 } #3 Purple flag_color = { 113 11 43 } #4 Murrey (Mulberry) Burgundy flag_color = { 97 12 12 } #5 Sanguine (Blood Red) flag_color = { 175 15 15 } #6 Gules (Red) flag_color = { 188 90 27 } #7 Tenn?? (Tawny aka orange) flag_color = { 64 40 22 } #8 Brown flag_color = { 244 184 12 } #9 Or (Gold) flag_color = { 17 53 13 } #10 Dark green flag_color = { 46 114 55 } #11 Vert (Light Green) flag_color = { 18 179 113 } #12 Teal flag_color = { 50 173 192 } #13 Turqouise flag_color = { 30 30 128 } #14 Azure ( Blue) flag_color = { 116 198 240 }#15 Bleu-Celeste (Sky Blue) flag_color = { 0 68 131 } #16 Reflex Blue variant (darker than current french) flag_color = { 200 48 40 } #17 Red 032 variant (darker than current french) # WHEN ADDING NEW, ALWAYS ADD AT THE END textures = { texture = { file = "gfx\\custom_flags\\pattern.tga" size = { x = 10 y = 4 } noOfFrames = 34 color = 2 } texture = { file = "gfx\\custom_flags\\pattern2.tga" size = { x = 10 y = 2 } noOfFrames = 20 color = 3 } }
prostownik11