###################################################################### # Japanese Rebels - Ikko-Ikkis (peasants) ###################################################################### ikko_ikki_rebels = { color = { 200 150 80 } area = nation # Stays within the nation government = any defection = none # Does not defect independence = none # Does not strive for independence unit_transfer = yes gfx_type = culture_province will_relocate = yes resilient = no reinforcing = yes general = yes smart = yes artillery = 0.0 infantry = 0.7 cavalry = 0.3 morale = 0.8 # Possible handle actions handle_action_negotiate = no handle_action_stability = yes handle_action_build_core = yes handle_action_send_missionary = yes # The rebel type with the highest modifier for this province gets picked spawn_chance = { factor = 1 modifier = { factor = 0 owner = { NOT = { culture_group = japanese_g } } } modifier = { factor = 2 is_year = 1700 } modifier = { factor = 2 is_year = 1740 } modifier = { factor = 2 is_year = 1780 } modifier = { factor = 0.05 is_overseas = yes } modifier = { factor = 0.25 NOT = { is_year = 1600 } } modifier = { factor = 0.25 owner = { government = republic } } modifier = { factor = 0.1 owner = { NOT = { technology_group = western } NOT = { technology_group = eastern } } } } # This is checked for EACH province in the Area of Operations movement_evaluation = { factor = 1 modifier = { factor = 0.1 units_in_province = 1 } modifier = { factor = 0.001 controlled_by = REB } modifier = { factor = 1.5 unrest = 2 } modifier = { factor = 1.5 unrest = 4 } modifier = { factor = 1.5 unrest = 6 } } # Province Scope siege_won_trigger = { } siege_won_effect = { } # Country scope can_negotiate_trigger = { always = no } # Country scope can_enforce_trigger = { always = yes } # Localisation for their demands demands_description = "ikko_ikki_rebels_demand" # Country Scope demands_enforced_effect = { every_owned_province = { add_local_autonomy = 10 } add_prestige = -25 if = { limit = { NOT = { OR = { government = papal_government government = steppe_horde government = celestial_empire government = iqta government = daimyo government = shogunate government = colonial_government government = native_council } } } change_government = REB # Special for this effect. Picks preferred rebel government. } } }
prostownik11