# Triggered modifiers are here. # these are checked for each countries once/month and then applied. # # Effects are fully scriptable here. ########################################### # Discovery of the East Indian trade route. ########################################### east_indian_trade_route = { potential = { num_of_ports = 1 NOT = { capital_scope = { continent = asia } } NOT = { capital_scope = { continent = oceania } } } trigger = { has_discovered = 1460 # Cape of Good Hope num_of_ports = 4 has_idea = quest_for_the_new_world any_active_trade_node = { has_merchant = ROOT OR = { province_id = 1361 # Straits of Johor province_id = 1343 # Ganges Delta province_id = 504 # Sind province_id = 1340 # Comorin Cape province_id = 2030 # Goa } } } trade_efficiency = 0.05 } ######################################################### # Coptic control of Alexandria. ######################################################### coptic_alexandria = { potential = { normal_or_historical_nations = yes has_discovered = 358 # Alexandria religion = coptic } trigger = { owns = 358 # Alexandria } prestige = 0.5 missionaries = 1 } ######################################################### # Theravada control of the temple of the Sacred Tooth. ######################################################### theravada_kotte = { potential = { normal_or_historical_nations = yes has_discovered = 2099 # Kandy religion = buddhism #Theravada } trigger = { owns = 2099 # Kandy } prestige = 0.5 missionaries = 1 } ###################################### # Vajrayana control of Lhasa. ###################################### vajrayana_lhasa = { potential = { normal_or_historical_nations = yes has_discovered = 677 # Lhasa religion = vajrayana } trigger = { owns = 677 # Lhasa } prestige = 0.5 missionaries = 1 } ###################################### # Mahayana control of Luoyang. ###################################### mahayana_louyang = { potential = { normal_or_historical_nations = yes has_discovered = 1836 # Luoyang religion = mahayana } trigger = { owns = 1836 # Luoyang } prestige = 0.5 missionaries = 1 } ###################################### # Buddhist control of Bodh Gaya. ###################################### buddhist_bodh_gaya = { potential = { normal_or_historical_nations = yes has_discovered = 558 # Patna (Bodh Gaya) OR = { religion = buddhism religion = vajrayana religion = mahayana } } trigger = { owns = 558 # Patna (Bodh Gaya) } prestige = 0.5 missionaries = 1 } ###################################### # Hindu control of Varanasi. ###################################### hindu_varanasi = { potential = { normal_or_historical_nations = yes has_discovered = 2095 # Varanasi religion = hinduism } trigger = { owns = 2095 # Varanasi } prestige = 0.5 missionaries = 1 } ###################################### # Inti control of Pachacamac. ###################################### inti_lima = { potential = { normal_or_historical_nations = yes has_discovered = 809 # Lima religion = inti } trigger = { owns = 809 # Lima is_religion_reformed = yes } prestige = 0.5 missionaries = 1 } ###################################### # Nahuatl control of Cholula. ###################################### nahuatl_cholula = { potential = { normal_or_historical_nations = yes has_discovered = 2644 # Cholula religion = nahuatl } trigger = { owns = 2644 # Cholula is_religion_reformed = yes } prestige = 0.5 missionaries = 1 } ###################################### # Mayan control of Chichen Itza. ###################################### mayan_chichen_itza = { potential = { normal_or_historical_nations = yes has_discovered = 846 # Chicen Itza religion = mesoamerican_religion } trigger = { owns = 846 # Chicen Itza is_religion_reformed = yes } prestige = 0.5 missionaries = 1 } ###################################### # Sikh control of Amritsar. ###################################### sikh_amritsar = { potential = { normal_or_historical_nations = yes has_discovered = 2075 # Amritsar religion = sikhism } trigger = { owns = 2075 # Amritsar 2075 = { religion = sikhism } } prestige = 0.5 missionaries = 1 } ###################################### # Christian control of Mecca. ###################################### christian_mecca = { potential = { normal_or_historical_nations = yes has_discovered = 385 # Mecca religion_group = christian } trigger = { owns = 385 # Mecca } prestige = 0.5 missionaries = 1 } ###################################### # Custodian of the Two Holy Mosques ###################################### custodian_of_the_two_holy_mosques = { potential = { normal_or_historical_nations = yes has_discovered = 385 # Mecca has_discovered = 384 # Medina religion_group = muslim } trigger = { is_subject = no owns = 385 owns = 384 } prestige = 0.5 missionaries = 1 } ########################################### # Jerusalem held by Abrahamic Faiths ########################################### jerusalem_held = { potential = { normal_or_historical_nations = yes OR = { religion_group = christian religion_group = muslim religion = jewish } has_discovered = 379 # Judea } trigger = { owns = 379 # Judea } prestige = 0.5 missionaries = 1 } ###################################### # Non-Catholic control of Rome. ###################################### non_catholic_rome = { potential = { normal_or_historical_nations = yes has_discovered = 118 # Roma NOT = { religion = catholic } OR = { religion_group = christian religion_group = muslim } } trigger = { owns = 118 # Roma } prestige = 0.5 missionaries = 1 #icon = 9 } ###################################### # Catholic control of Rome. ###################################### catholic_rome = { potential = { normal_or_historical_nations = yes has_discovered = 118 # Roma religion = catholic NOT = { tag = PAP } } trigger = { NOT = { overlord_of = PAP } owns_or_vassal_of = 118 # Roma NOT = { tag = ITA } NOT = { tag = ROM } } papal_influence = -10 diplomatic_reputation = -1 #icon = 9 } papal_subjugation = { potential = { normal_or_historical_nations = yes has_discovered = 118 # Roma religion = catholic NOT = { tag = PAP } } trigger = { overlord_of = PAP NOT = { tag = ITA } } diplomatic_reputation = -2 #icon = 9 } rapid_collapse_of_society = { potential = { normal_or_historical_nations = yes capital_scope = { OR = { continent = north_america continent = south_america continent = new_world } } } trigger = { NOT = { has_institution = feudalism } custom_trigger_tooltip = { tooltip = rapid_collapse_of_society_tooltip has_country_flag = european_diseases_struck NOT = { had_country_flag = { flag = european_diseases_struck days = 9125 } } } } all_power_cost = 0.33 discipline = -0.1 land_morale = -0.2 } ###################################### # Italian - Submission to Emperor ###################################### submission_to_emperor = { potential = { has_global_flag = italy_out_of_HRE culture_group = latin } trigger = { is_emperor = no NOT = { tag = ITA } capital_scope = { is_part_of_hre = yes } } global_unrest = 3 stability_cost_modifier = 0.1 prestige = -1 } ###################################### # Counter Revolution ###################################### counter_revolution = { potential = { revolution_target_exists = yes is_revolution_target = no } trigger = { capital_scope = { continent = europe } revolution_target_exists = yes is_revolution_target = no is_subject = no NOT = { revolution_target = { war_with = ROOT } revolution_target = { truce_with = ROOT } } OR = { government = absolute_monarchy government = enlightened_despotism government = despotic_monarchy government = feudal_monarchy government = administrative_monarchy government = constitutional_monarchy government = bureaucratic_despotism government = elective_monarchy } } prestige = -5 stability_cost_modifier = 0.3 global_unrest = 5 } ###################################### # Reaction ###################################### reaction = { potential = { revolution_target_exists = yes capital_scope = { continent = europe } } trigger = { capital_scope = { continent = europe } revolution_target_exists = yes is_revolution_target = no is_subject = no OR = { government = absolute_monarchy government = enlightened_despotism government = despotic_monarchy government = feudal_monarchy government = administrative_monarchy government = constitutional_monarchy government = bureaucratic_despotism } revolution_target = { war_with = ROOT } } prestige = 10 stability_cost_modifier = -0.1 global_unrest = -10 } ###################################### # Crusader ###################################### crusader = { potential = { religion = catholic crusade_target = { exists = yes } } trigger = { crusade_target = { war_with =...
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