quick_strings.txt

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qstr_Received_{reg0}_dama Received_{reg0}_damage.
qstr_Siege_Weapon_damaged Siege_Weapon_damaged_{reg10}_agents
qstr_Gate_is_breached! Gate_is_breached!
qstr_Gate_opens..._You_ha Gate_opens..._You_have_reached_the_most_sacred_place_in_Middle_Earth!
qstr_Secret_place_discove Secret_place_discovered!
qstr_Next_Page Next_Page
qstr_Action Action
qstr_Mount Mount
qstr_Attack_Type Attack_Type
qstr_Hold_This_Position Hold_This_Position
qstr_Follow_Me Follow_Me
qstr_Charge Charge
qstr_Advance Advance
qstr_Fall_Back Fall_Back
qstr_Stand_Closer Stand_Closer
qstr_Spread_Out Spread_Out
qstr_Stand_Ground Stand_Ground
qstr_Dismount Dismount
qstr_Use_Any_Weapon Use_Any_Weapon
qstr_Use_Blunt_Weapons Use_Blunt_Weapons
qstr_Hold_Your_Fire Hold_Your_Fire
qstr_Fire_At_Will Fire_At_Will
qstr_Us Us
qstr_Allies Allies
qstr_Enemies Enemies
qstr_Ready Ready
qstr_Wounded Wounded
qstr_Dead Dead
qstr_Routed Routed
qstr_Number_of_men_knocke Number_of_men_knocked_down:_{reg1}
qstr_Number_of_men_left:_ Number_of_men_left:_{reg1}
qstr_Opponents_Beaten:_{r Opponents_Beaten:_{reg1}
qstr_Opponents_Remaining: Opponents_Remaining:_{reg1}
qstr_Gauntlet_wave:_1 Gauntlet_wave:_1
qstr_Gauntlet_wave:_{reg1 Gauntlet_wave:_{reg1}
qstr_Remain_in_retirement Remain_in_retirement.
qstr_Go_back_to_the_adven Go_back_to_the_adventuring.
qstr_You_have_retired_at_ You_have_retired_at_level_{reg4}_after_{reg5}_days_of_adventuring.
qstr_Effect_on_Score Effect_on_Score
qstr_Settlements_owned_by Settlements_owned_by_you:_{reg0}
qstr_{reg0?+:}{reg0} {reg0?+:}{reg0}
qstr_Friendly_Settlements Friendly_Settlements:_{reg0}
qstr_Hostile_Settlements: Hostile_Settlements:_{reg0}
qstr_{reg0} {reg0}
qstr_Friendly_Lords:_{reg Friendly_Lords:_{reg0}
qstr_Enemy_Lords:_{reg0} Enemy_Lords:_{reg0}
qstr_Victories:_{reg0} Victories:_{reg0}
qstr_Defeats:_{reg0} Defeats:_{reg0}
qstr_Quests_Completed:_{r Quests_Completed:_{reg0}
qstr_Companions_Found:_{r Companions_Found:_{reg0}
qstr_Companions_Lost/Depa Companions_Lost/Departed:_{reg0}
qstr_Wealth:_{reg0}_denar Wealth:_{reg0}_denars
qstr_Inventory:_{reg0}_de Inventory:_{reg0}_denars
qstr_Experience:_{reg0} Experience:_{reg0}
qstr_Days_Passed:_{reg0} Days_Passed:_{reg0}
qstr_Difficulty:_{reg0}% Difficulty:_{reg0}%
qstr_{reg3?+:}{reg0} {reg3?+:}{reg0}
qstr_TOTAL_SCORE:_{reg0} TOTAL_SCORE:_{reg0}
qstr_swy_ui_opacity swy_ui_opacity
qstr_______ ______
qstr_A_peaceful_village_n A_peaceful_village_not_far_from_Westfold...
qstr_The_War_is_upon_Roha The_War_is_upon_Rohan!
qstr_Minas_Tirith___The_W Minas_Tirith_-_The_White_City
qstr_The_White_Tree_stand The_White_Tree_stands_dead_since_the_line_of_the_Kings_had_failed
qstr_The_Shadow_grows_eve The_Shadow_grows_ever_stronger_in_the_East
qstr_Minas_Morgul___City_ Minas_Morgul_-_City_of_the_Nazgul
qstr_Sauron_s_armies_marc Sauron's_armies_march_into_War!
qstr_Adventurers_at_audie Adventurers_at_audience_with_Steward_Denethor...
qstr___What_business_do_y _'What_business_do_you_have_here,_supplicants?'
qstr___Your_Stewardship_w _'Your_Stewardship,_we_have_come_from_distant_lands_to..._jump!'
qstr___Enough_of_this_mad _'Enough_of_this_madness!_Guards!!'
qstr___I_ve_had_enough_of _'I've_had_enough_of_these_pranks..._The_next_bunch_would_have_to_kneel!'
qstr_Chest Chest
qstr_Cape Cape
qstr_Arms Arms
qstr_Thighs Thighs
qstr_Legs Legs
qstr_Rotate Rotate
qstr_Rotation={reg0} Rotation={reg0}
qstr_Close Close
qstr_Click_the_center_but Click_the_center_button_to_toggle_faction^Click_the_avatars_to_view_details_of_them
qstr_Level:_{reg3}^Health Level:_{reg3}^Health:_{reg4}
qstr_Attributes Attributes
qstr_STR^AGI^INT^CHA STR^AGI^INT^CHA
qstr_{reg2} {reg2}
qstr_{s1}^{reg2} {s1}^{reg2}
qstr_Skills Skills
qstr_Ironflesh^Power_Stri Ironflesh^Power_Strike^Power_Throw^Power_Draw^Shield^Athletics^Riding^Horse_Archery
qstr_Proficiencies Proficiencies
qstr_1H_Weapons^2H_Weapon 1H_Weapons^2H_Weapons^Polearms^Archery^Crossbows^Throwing
qstr_Equipment Equipment
qstr_Forth_Eorlingas! Forth_Eorlingas!
qstr_{s30} {s30}
qstr_{s1} {s1}
qstr_Kill_the_Horse_Men! Kill_the_Horse-Men!
qstr_You_gained_{reg0}_Re You_gained_{reg0}_Resource_Points_of_{s0}.
qstr_You_lost_{reg0}_Reso You_lost_{reg0}_Resource_Points_of_{s0}.
qstr_{s24}: {s24}:
qstr_Great_Hope_of_{s5} Great_Hope_of_{s5}
qstr_Hope_of_{s5} Hope_of_{s5}
qstr_Indispensable_Ally_o Indispensable_Ally_of_{s5}
qstr_Faithful_Ally_of_{s5 Faithful_Ally_of_{s5}
qstr_Trusted_Friend_of_{s Trusted_Friend_of_{s5}
qstr_Close_Friend_of_{s5} Close_Friend_of_{s5}
qstr_Friend_of_{s5} Friend_of_{s5}
qstr_Familiar_to_{s5} Familiar_to_{s5}
qstr_Known_to_{s5} Known_to_{s5}
qstr_Stranger_to_{s5} Stranger_to_{s5}
qstr_Great_Enforcer_of_{s Great_Enforcer_of_{s5}
qstr_Enforcer_of_{s5} Enforcer_of_{s5}
qstr_Important_Ally_of_{s Important_Ally_of_{s5}
qstr_Ally_of_{s5} Ally_of_{s5}
qstr_Accomplice_of_{s5} Accomplice_of_{s5}
qstr_Useful_Tool_of_{s5} Useful_Tool_of_{s5}
qstr_Servant_of_{s5} Servant_of_{s5}
qstr_Unknown_to_{s5} Unknown_to_{s5}
qstr_You_have_been_{reg1? You_have_been_{reg1?promoted:demoted}_to_{s24}_({reg0})!
qstr_You_{reg1?earned:los You_{reg1?earned:lost}_{reg11}_rank_points_{reg12?and_{reg12}_influence_:}with_{s11}.
qstr_You_spent_{reg10}_of You_spent_{reg10}_of_your_influence_with_{s1},_with_{reg11}_remaining.
qstr_Troop_upkeep: Troop_upkeep:
qstr_{s11}_and_{s10} {s11}_and_{s10}
qstr_their their
qstr_{s11} {s11}
qstr_its its
qstr_[no_upkeep_costs] [no_upkeep_costs]
qstr_Short_of_Resource_Po Short_of_Resource_Points!!
qstr_{s10}_will_soon_reas {s10}_will_soon_reassign_some_of_{s12}_troops_away_from_your_party!
qstr_Superior_orders_from Superior_orders_from_{s11}_to_reassign_troops:
qstr_{reg12}_{s10}_left_t {reg12}_{s10}_left_the_party!
qstr_Fangorn_claimed_{reg Fangorn_claimed_{reg0}_killed_and_{reg1}_wounded_among_your_troops!
qstr_You_were_wounded_in_ You_were_wounded_in_Fangorn!
qstr_{s1}_of_{s3}_was_def {s1}_of_{s3}_was_defeated_in_battle.
qstr_{s2}_have_razed_{s1} {s2}_have_razed_{s1}!
qstr_DEBUG:_{s1}_no_longe DEBUG:_{s1}_no_longer_leads_a_party.
qstr_DEBUG:_{s1}_is_no_lo DEBUG:_{s1}_is_no_longer_a_prisoner.
qstr_DEBUG:_{s1}_is_now_a DEBUG:_{s1}_is_now_a_prisoner_of_player.
qstr_DEBUG:_{s1}_is_now_a_ DEBUG:_{s1}_is_now_a_prisoner_of_{s2}.
qstr_Left_for_dead_but_mi Left_for_dead_but_miraculously_survived:_{reg1?{reg1}_time{reg2?s:}:NEVER}
qstr_1_Res.Pt__{s2}_ 1_Res.Pt_({s2})
qstr_{reg1}_Res.Pts__{s2} {reg1}_Res.Pts_({s2})
qstr_Gondor_AI_Tweaks___M Gondor_AI_Tweaks_-_Make_Gondor_marshall_a_bit_stronger
qstr_Gondor_AI_Tweaks___G Gondor_AI_Tweaks_-_Gondro_Party_Size_Boost
qstr_+30_to_Party_Morale +30_to_Party_Morale
qstr_+20_to_Party_Morale +20_to_Party_Morale
qstr_+1_to_Riding_Skill +1_to_Riding_Skill
qstr_+1_to_Pathfinding +1_to_Pathfinding
qstr_+1_to_Athletics +1_to_Athletics
qstr_Use_from Use_from
qstr_Action_Menu Action_Menu
qstr_+1_to_First_Aid +1_to_First_Aid
qstr_+1_to_Weapon_Mastery +1_to_Weapon_Mastery
qstr_+1_to_Wound_Treatmen +1_to_Wound_Treatment
qstr_+1_to_Tactics +1_to_Tactics
qstr_+1_to_Power_Strike +1_to_Power_Strike
qstr_when_equipped when_equipped
qstr_+1_to_Strength +1_to_Strength
qstr_+1_to_Agility +1_to_Agility
qstr_+1_to_Leadership +1_to_Leadership
qstr_+1_to_Power_Draw +1_to_Power_Draw
qstr_+1_to_Trainer +1_to_Trainer
qstr_Recruits_Tribal_Orcs Recruits_Tribal_Orcs
qstr_rally rally
qstr_rallies rallies
qstr_+{reg1}_{s3}_in_batt +{reg1}_{s3}_in_battle
qstr_+1_to_Charisma +1_to_Charisma
qstr_+1_to_Surgery +1_to_Surgery
qstr_+1_to_Persuasion +1_to_Persuasion
qstr_+1_to_Ironflesh +1_to_Ironflesh
qstr_+1_to_Prisoner_Mgmt +1_to_Prisoner_Mgmt
qstr_+2_to_Crafting +2_to_Crafting
qstr_+3_to_Spotting +3_to_Spotting
qstr_Less_Beorning_upkeep Less_Beorning_upkeep
qstr_Less_Dunnish_upkeep Less_Dunnish_upkeep
qstr_Less_Wargs_upkeep Less_Wargs_upkeep
qstr_+{reg1}_to_Party_Mor +{reg1}_to_Party_Morale
qstr_Do_you_want_to_disem Do_you_want_to_disembark?
qstr_Move_here Move_here
qstr_View_notes View_notes
qstr_Debug_str:_{reg0} Debug_str:_{reg0}
qstr_DEBUG:_Trolls_for_Tr DEBUG:_Trolls_for_Troll_quest_are_sped_down.
qstr__{s61} _{s61}
qstr_ERROR:_More_than_15_ ERROR:_More_than_15_trade_routes_are_given_for_{s1}.
qstr_nothing nothing
qstr_Good Good
qstr_Med Med
qstr_Bad Bad
qstr_{reg4}_killed_{reg5} {reg4}_killed,_{reg5}_wounded,_{reg6}_routed
qstr_{reg4}_killed_{reg5}_ {reg4}_killed,_{reg5}_wounded
qstr_{reg4}_killed_{reg5}_r {reg4}_killed,_{reg5}_routed
qstr_{reg4}_wounded_{reg5 {reg4}_wounded,_{reg5}_routed
qstr_killed killed
qstr_routed routed
qstr_wounded wounded
qstr_{reg3?{reg3}:}_{s1}_ {reg3?{reg3}:}_{s1}_({s2})
qstr_{s0}_{reg3?{reg3}:}_ {s0},_{reg3?{reg3}:}_{s1}_({s2})
qstr_{s0}^{reg3?{reg3}:}_ {s0}^{reg3?{reg3}:}_{s1}_({s2})
qstr_{s0}^TOTAL:_{reg3}__ {s0}^TOTAL:_{reg3}_({s2})
qstr_None None
qstr_^None ^None
qstr_near_the_Great_East_ near_the_Great_East_Road,_the_abandoned_old_road
qstr_near_what_is_left_of near_what_is_left_of_the_Old_Forest_Road,_the_ancient_dwarven_path_that_used_to_cross_the_thick_forest
qstr_close_to_the_Hand_sh close_to_the_Hand-shaped_sign_of_Saruman,_pointing_toward_the_tower_of_Orthanc
qstr_in_sight_of_the_maje in_sight_of_the_majestic_City_Walls_of_Minas_Tirith,_the_White_City
qstr_in_sight_of_Edoras_t in_sight_of_Edoras,_the_capital_of_Rohan
qstr_in_sight_of_the_Horn in_sight_of_the_Hornburg,_the_great_fortress_of_Rohan
qstr_in_sight_of_Dol_Amro in_sight_of_Dol_Amroth,_the_seat_of_the_Princes_of_Belfalas
qstr_in_sight_of_the_Mora in_sight_of_the_Morannon,_the_Black_Gate_of_Mordor
qstr_in_sight_of_Dol_Guld in_sight_of_Dol_Guldur,_Sauron's_northern_fortress
qstr_on_the_green_pasture on_the_green_pastures_and_many-flowered_meadows_surrounding_Beorn's_House
qstr_on_the_shores_of_Lak on_the_shores_of_Lake_Mirrormere,_near_the_East_Gate_of_Moria
qstr_on_the_shores_of_the on_the_shores_of_the_Long_Lake,_in_sight_of_Esgaroth,_the_Laketown
qstr_near_the_coast_of_Go near_the_coast_of_Gondor._You_can_h...
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