MGH_INFO.TXT

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Multi Game Hunter Review                             <by Hobbes>
------------------------

	Multi Game Hunter MGH is a new copier in the market.  Here is 
the hardware info/version on the MGH unit that I was using for this
report:
          ROM Version   = 1.2
          DOS Version   = 1.0
          ROM Check Sum = 08A3
          SRAM          = 256K
          DRAM          = 16Mbit

	The MGH does not come with any power adapter.  A main unit got 
its power from the cartridge slot, but the drive (detachable unit) 
is required an external power source.  The manufacture recommended a 
10v 1A power adapter.  I've experienced that 1A is too hot for the 
floppy drive unit, I switched to the 9v 800mA (0.8A).  You can get 
this adapter from Radio Shack (Cat No. 273-1656) for $12.95.  

	The MGH unit is very nicely built.  The drive itself is 
detachable.  There are two cartridge ports on the top of the unit 
for MD and SFC cart.  The bottom of the MGH unit has both cart ports
for SFC and MD interfaces.  There are two male-male adapters come 
with the unit to connect to both SFC and MD system.  Due to the cart
copy protection, you will need a SFC or SNES cartridge when you use 
the MGH in the SFC mode.

     The graphical interface on both systems are in English.  
See below for the interface layouts:

====================================================================
MegaDrive Mode: 
--------------- 

Button C on the joypad is for selecting an option on the menu and 
button B is to cancel, button A is unused.  There are eight main 
items on the MegaDrive Menu:

	* Disk Option
		- Run 	(play disk game)
		- Dir 	(directory MD files)
		- Load 	(load file to MGH Dram)
		- Write 	(write Dram to disk)
		- Rename	(edit file name)
		- Delete	(delete file)
		- Exit	(quit this menu)
		
	* MD IC Card Option
		- Play	(play cart game)
		- Dump	(copy IC cart to disk)
		- Exit	(quit this menu)
		
	* SRAM		
		- Load	(load Sram from disk)
		- Write 	(write Sram to disk)
		- Dump	(copy IC card Sram to MGH)
		- Dir	(directory Sram files)
		- Rename	(edit Sram file name)
		- Delete	(delete Sram file)
		- Exit 	(quit this menu)
	
	* SF IC Card Option		
		- Dump	(copy SFC cart to disk)...OPTION NOT AVAILABLE
		- Write	(write Dram to disk)......OPTION NOT AVAILABLE
		- Exit	(quit this menu)
	
	* MGH Tools Option
		- Format	(format diskette)
		- Dir	(directory disk)
		- Rename	(edit file name)
		- Delete 	(delele file)
		- Check 	(check disk space)
		- Copy	(copy MGH file)
		- Run	(run MGH file)
		- Exit 	(quit this menu)
	
	* MGH Special Option.....................OPTION NOT AVAILABLE

	* MGH hardware check 
		- Check MD cart
		- Check SFC cart
		- Check MGH unit
	
	* MGH Joypad Control.....................OPTION NOT AVAILABLE
	
PRO:
----
* Everything items (except the one listed as NOT AVAILABLE) worked as 
  expected.  

* Cartridges can be insert/remove while the unit is on.

CON:
----
* The character select is in one line.  ie.
  0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ
  Only 15 characters are visible on the character 'window', but the 
  character windows will scroll horizontally.
  
* No special characters, lower case, etc. to choose for the file name
  (I know, I know, it's DOS problem :) )

* All MegaDrive/Genesis files should be named as MD????, you 
  will have to rename your existing SMD or MGD2 disks to this 
  format.
  
  

=====================================================================
SuperFamicom Mode:
------------------

Button A = Select
Button B = Cancel
Button X, Y, L, R = unused

SuperFamicom Menu Items:

     * Disk Option
       - Run disk file
       - Dir disk
       - Format               (will format 720k, 1.4Meg, 1.6Meg)
       - Delete
       - Rename
       
     * SFC Option
       - Run IC card
       - Write IC card to disk (see CON below)
       - Run IC card on DRAM
       - Check IC card        (identify the cart, # of Mbit, SRAM)
       
     * SRAM Option
       - Read disk to SRAM
       - Write SRAM to disk
       - Read IC card to SRAM
       
     * MGH Option
       - Check MGH hardware   (identify ROM/DOS/Checksum/SRAM/DRAM)
       - Upgrade software
       
PRO:
----
* All copy/dir/format/delete/rename/etc. functions are working 
  perfectly.
 
* "Upgrade software" option via floppy disk is a plus, but I am not
  sure the upgrade will be permanent (flash rom) or temporary. 
   
* Worked with Super Magicom and MDG2 format files, but you will have
  to rename your file to SF???? 
 
CON:
----
* The "Check IC card" option identifies the card and SRAM is 
  not reliable.  Some Capcom and Konami carts are identified as 
  16Mbit instead of 8Mbit and therefore, the MGH requires 2 disks 
  to copy these carts!  Here are a few of my carts that I've 
  encountered with this bug:
    - Super Ghouls and Ghosts (SNES)
    - Castlevania IV (SNES)
    - Joe and Mac (SNES)
    - Final Fight (SFC)
    - Final Fight Guy (SFC)
    just to name a few...
    
  The MGH splits the cart into two 8Mbits file named SF????_A and 
  SF????_B for these carts, but I did a binary compare for both
  files and they are identical!  To fix this bug, you will have
  to rename the SF????_A file to SF????.  This is a bit annoying
  but is workable solution.
  
* There is a problem with a disk version of Super Ghouls and 
  Ghosts (SNES).  I used a cheat code to get to the last boss and 
  the disk version apparently has MORE flickers than the cart 
  version!  Any idea?
    
* Same as the MD mode, all SFC/SNES files will have to rename 
  to SF????, otherwise, the MGH will not recognize these games.  
  
  
* You cannot remove the cart while the unit is ON, bummer! but you
  can do this in the MD mode. 
  
--------------------------------------------------------------------
Well, that's all I can reported for now.  If I found any bug in 
the future, I will keep you posted.  But I am sure Sentry will 
beat me on this :) he is much quicker than me :)
Until then...happy gaming!

-Hobbes
05-JUL-92

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