Lamentations of the Flame Princess - Dungeon of the Unknown [LFP0028_oef_2013].pdf

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DUNGEON
OF THE
UNKNOWN
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CREDITS
Author : Geofrey McKinney
Artwork : Amos Orion Sterns
Cartography : Glenn Collier
Editor : James Edward Raggi IV
Design and Layout : Jeremy Jagosz
TABLE OF CONTENTS
Legends.............................3
. Wandering.Monsters.............................4
. Gloops,.Glops,.and.Gobs.............................4
.
Treasures.............................8
.
Weird.Locations.............................11
.
Chimeric.Creatures.............................15
.
Humans.............................29
.
Animated.Animals.............................32
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GEOFFREY MCKINNEY
LEGENDS
he Referee might wish to let each player character know one or more of the
following legends about the dungeons. he Referee will determine each one’s
degree of truthfulness (if any).
1. he dungeons hold the Lost Treasure of the Electrum King.
2. If you see a donkey in the dungeons, feed it.
3. he dungeons periodically lood.
4. he dungeons hold invaluable Atlantean artifacts.
5. Death awaits those who enter the bull ’s mouth.
6. A pirate ship has been spotted near the dungeons.
7. A dragon lairs deep within the dungeons.
8. King Minos’s true Labyrinth lies not in Krete but within the dungeons.
9. Beware of odd stone shapes, for they might be the fungus dragon!
10. Kiss the beautiful naked woman within the dungeons.
11. he ancient myths lie: Bellerophon did not slay the Chimera, for it resides
in the dungeons.
12. Berserkers from the North lie in wait for dungeon explorers.
13. Forbidden pagan mysteries in the dungeon will tempt even the pure of
heart.
14. he dungeons have more than one entrance.
15. Some kind of nut runs around in the dungeons. Stay away from him. He’s
not normal.
16. A rich merchant’s lovely daughter is held for ransom within the dungeons.
17. It is best not to touch anything that glows in the dungeons.
18. Bloodthirsty guinea pigs infest the dungeons. hey are susceptible to
specially-trained dungeon chickens—only 6 tin pieces each!
19. A maker of magical statues domiciles within the dungeons.
20. he dungeon has dozens of levels.
3
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DUNGEON OF THE UNKNOWN
WANDERING MONSTERS
Check for wandering monsters every three turns (1 in 6 chance).
Dungeon Level One
1: Goop, Glop, or Glob (pages 4-8)
2-3: Chimeric Creature (pages 15-28)
4: Human (pages 29-31)
5-6: Animated Animal (page 32)
Dungeon Level Two
1-2: Goop, Glop, or Glob (pages 4-8)
3-4: Chimeric Creature (pages 15-28)
5: Human (pages 29-31)
6: Animated Animal (pages 32)
GOOPS, GLOPS, AND GLOBS
All goops have the same armor class as does an unarmored man. Being
mindless, these entities are all immune to mind-afecting magic. Roll on the
following tables to determine their other characteristics:
Color
01-07: amber
08-14: aquamarine
15-21: cerulean
22-28: chartreuse
29-35: citron
36-42: jade
43-49: maroon
50-56: mauve
57-63:
Hit Dice
Average.
Level
of.PCs
Hit.Dice
of.Goop
1
2
2
2-3
3
2-4
4
3-4
puce
64-70:
russet
5
3-5
71-77:
ultramarine
6
4-6
78-84:
vermilion
7
5-6
85-92:
splotched (one basic color,
8
5-7
and splotches of one or two other
colors)
9
7-8
93-00:
swirled (2-4 colors)
10
8-10
4
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