Barbarossa.pdf

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In
Flamn 0fW.1ryou
take on the role of a field commander
manoeuvring
his
trOOps
across the battlefields of World
War
II.
Th
is
classic period of warfare is brought to life in
your own game
room.
Barbnrossa
allows you to field forces
from Germany and the Sovief Union as
they
battle during
Operations Barbarossa, (he German invasion of the Soviet
Union, in 1941. You'll also
need
the
Flames OfW'ar
rulebook,
as it contains all the rules and national characteristics you
need
to
fight miniature World War
JJ
baules.
HOW TO BUILD A FORCE
In
Flames Of War
games you will command a company with
several platoons. Each company includes:
Company Headquarters
- The company headquarters
platoon is required-
without
it you have no command!
When you choose your force me first thing you should
purchase with your
points
is your company
headquarters.
Combat
Platoons
- At lease
twO
combat
platoons are usually
required, sometimes three. These
platoons
make up [he core
of your force.
These
platoons are the backbone of your force.
Weapons
Platoons
-
Weapons platoons come from your
own baHalion or regiment. Although mey are optional
they offer your company excellent support, such
as
heavy
machine-guns, mortars and anti-tank weapons.
WHY COLLECT A FORCE FROM
BARBAROSSA?
Barborossa
brings you into
the
German
invasion of
the Soviet
Union,
beginning
on 22 June 1941.
Take
command of the
Red Army's tank forces, il:lfantry
or
cavalry forces as you fight
of rhe invading- fascist
forces
of Germany.
Take
command
of the Soviets new modern tanks, the
T-34
medium tank
and the
KV
heavy tank
as your counterattack ro throw the
invaders back across the border.
Take command
of
German forces, vastly experience and
hardened
from
twO years of campaigJ;ling. Use your superior
experience and training to push back
the
Soviet
Red
Army's
forces, seizing ciry after city
to
rake
rhe ultimate
prize of
Moscow.
Support
Platoons
-
SUppOTt platoons are sent
to
your
company by me division or corps.
These
platoons give you
'extra
suppOrt in many forms, ranging from tanks to artillery.
PLATOONS
Each platoon diagram indicates the required teams thar you
need
to
make
that ullit a combat-worthy force. The troops
that
are
black
in
each diagram musr be
included.
Those
troops in grey are
optional troOps
that add additional men,
special weapons and equipment
to
the
plamon.
HOW THIS BATTLE BOOK WORKS
The Intelligen,ce
Briefings in
rhis
book give you the choices
of six German and
four
Soviet companies or
battalions based
on
hisrorical
examples that fought in 1941
in rhe
Soviet
Union.
Each
Army is
made
up
of platoons,
each platoon
has
an
associated
points
COSt
based upon
its size and the
additional
options
that
you select for [hem.
You and
your opponent
should select your
forces
to
an agreed points value.
SPECIAL RULES
In
Flames Of Wdr,
there are many special
rules
that
-
give
players the
flavour
of playing each
individual nation.
The
special rules reflect the SOrt of
training
and equipment the
soldiers of each
nation
used,
as
well as the fighting spiri t of
the
men.
To
find our more, visit our website at
IIIWw.FlmnuOJWar.eom
or visit your local game store.
Editors:
Peter Simunovich, John-Paul Brisigotti
Assistant Writers:
Phil Yates
Proof
Readers:
Scon Cooper, Alexander Costantino,
Paul Kirrhin, Gary Martin, Michael McSwiney,
Luke
Parson~ge,
Huw Peregrine-Young, Brad Sainsbury,
Gregg Siter, Stephen Smith, Garry Wait
Miniatures
Painting:
Andrew
Agu",n,
Jun~,
Casey Davies, Mike
Haught,
,
Steve London,
Aaron Mathie, Victor Pesch, Carlos
Tapia,
Chris
Townley,
Wayne Turner,
Phil
Yates
Photograpby and Terrain Modelling:
Battlefront Studio
",;0.'••
Web
Support: Blake
Coster
PlaytC$t
Groups:
Dad's Army
(Gavin
van Rossum),
Grapbic
Design:
Vic(or Pesch
Miniatures
Dw gn:
Evan Allen, Tim Adcock,
Kat!
Cederman
Cover and Internal
Art:
Vincent Wai
lhe
Regiment (Simon McBeth),
La
Brigada de Madrid Oorge
Sancho), Arizona
Desert
RatS
(Thomas Weller), Nonhern
Battle Garners (Nigel Slater), Houston (Mike Callahan)
CONTENTS
Operation
Barbarossa ....
.
..
.
••
~
.
. •
.
• ..
.. 2
The Baltle fo r
Moscow
•••
.
.
•••
.
••
.
•..
....
• 46
German
Special Rules ..
••
•.
..
.
.
•••
•.•
'" •••
. 10
Oberfeldwebel Hermann
Bix
••.•
.
•••
•.
••••.
.
••
11
Leicbte
Pan~mpanie
.•.
•••
••
•••.
.
••••••••
1;2
Mittlere Panurkompanie .
••
.
.•..
•••
..
.•.
.
. 14
Czech
Panzerkompanie
....
.
...
..
..
.
..
.
. . . . .
.
.
.
16
Panze.rschutullkompanie .•.
••••
.
••
j
Scbiittenkomp
ude
.
.
..
•.
.
.•
.
.
••
i
••
Soviet
Special
Rules •
••••••
..
••
.
.
..
I
. .
••••
52
l.eytenant
Konstantm Samo khin
.•
.
•.
..
•....
.
55
Tanko")' Batalon .
.
.
.....
...... .
.
. •
..
.
. . 56
Inomarochniki
Tanka"}'
Batalon
.
••
.
.
•.
•.
.
.
.
.
. 62
Motosttdko,,),
Batalo o
•.
...
••
..
•.••.
.
....•
.•• 64
Ste1kovy
BataloD .
.
.
..
•.•.•.
•.
.
.
...
.•
.
..
68
18
•••
i
••
••
20
Soviet
Corps
Support. •....
oil
••
•••
Soviet
Painting
Guide ..
.•
.
••
.
l
• • • • • • • •
•••
••
78
88
Kradchiitzenkompanie
"'
~"""
'"
.•..•....
.
.
24
Infanteriekompanie
•.••••
.
.
.
••
••
.••••.
..
•..
. 28
Gennan
Divisional
Support
••
••••
.•
.
•...
.• 34
Soviet Arsenal
••
.
•••
..
•.
...
.••
••
••
.
•..
.
.
.
.
84
• • • •
••
• • •
••
Genoan
Painting
Guide ....
......
..
..
.....
.....
89
Genna.n
Anenal .
••
.
.
••
.•
.•
••
.•
.•••••
.
•.
', '
.. 42
This is
a
supplement
for
Flames Of
War,
the
World
War
/
/
miniatures
game.
A
copy of the
rulebook for
Flames
Of
War
is necessary to fully use the contents of
this
hook.
All rights reserved
.
No part of this publication
may
be.reproduced, stored in a retrieval system, or trans
mitted,
in any
fo
rm
or by any
mearu:
without the prior wri tten pcr:mission
Qf
the publisher, nor
be
othcnvise circulated in any form of binding or
cover other than mar
in
which it is
published
and without a similar condition being
imposed
on
the
subsequent purchaser.
Operation Barbarossa
(FalJ Barbarossn
in German, named
for
Frederick
Barbarossa,
(he
12'h
Century German Holy
Roman Emperor) was the code name fQr the German
invasion ofche Soviet Union on 22)une 1941. This massive
undertaking
launched
3.8
million Axis soldiers across [he
2,900
km
(1,800
mile) Soviet fromier imo
che
teeth of the
Soviec Red Army's 5.5 million men.
-
The Molotov-Ribbemrop
non-aggression
Pact between
Germany and the Soviet Union was viewed with dismay by
Bri tain and
France
when
it
was signed
in
August
\939,
JUSt
before the invasiOn of Poland.
h
seemed as if twO
natural
enemies
had
rome together. However, despite mucuai trade
and economic benefits, this co-operation wasn't to
last
long.
The Germans
had always
viewed the
Molotov~Ribbentrop
pact as a
temporary
agree-memo
Hitler's
overarching ideals
always included the idea of
Lebemraum
(living space), which
encompassed. much of Eastern Europe,
including
the Soviet
Union.
This
phi~osophy
of German colonisadoo of
the
East
was always going to bring the Soviet Union and Germany
into
conAicr.
May 1941.
However,
the invasion of Yugoslavia on 6 April
1941
delayed Barbarossa's preparations, and the date
was
later revlsecL
£0
22
June 1941. 1he genemJ goal of the plan
was
to
destroy the bulk of the Red Army west of the Dvina
and Dnieper Rivers. The German planners' assumptions
about the Soviet Union were based
Of)
outdated ideas of
Russia being a backward and primitive country.
In
contrast.,
(he Soviet Union had rapidly
modernised
since the days of
[he
1917 revolmion. New industry had given rhe
Red
Army
modern
weapons and
equipment,
though hindered by
an
atmosphere of suspicion and purges under Sralin's tyrannical
leadership.
The German planners estimared the defeat of the Soviet
Union in JUSt six
to
eight weeks. The German and Axis
forces
were divided into three Army Groups. Ann); Group
North
was
to
attack. through the. Baltic SfIltes of
Lithuania,
Latvia, and Estonia into Northern Russia and
take
the
dry
of Leningrad. Army Group Cenrre would invade
ilL
the di-
rection of Smolensk then on to Moscow, taking out Belarus
and cemra1
Russia.
Arll)Y Group South (which included the
Slovaks, Romanians. and
Hungarialll;)
was
to
attack into
Ukraine ro rake
Kiev
before pushing
on
to
the
southern Russia and
the
Volga River.
eventual objective
was
to
be
t#w
011
region.
The
plan
for the illvasion was first approved by Hider on 18
December
1940
as Directive No.
21
and was
[Q
start on
15
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