Patch release notes: - Added driver version detection for supported AMD and NVIDIA GPUs - Added independent VO volume control - Added audio device selection in Audio Options menu - Bug fix to prevent anisotropic filtering being disabled every time the player dies - Enabling multisampling antialiasing through the in-game console will no longer break skin shaders and reflections - Fix for invalid screen resolutions being set after driver updates or swapping monitors - “Ultra” settings updated to use lower values for VT Cache and Shadow Buffer size (original values can still be accessed through ‘Custom’ settings)
ptomaszew1966